Reanimation scheme

reanimation scheme

reanimation scheme

visual novel game

OVERVIEW


Reanimation Scheme is an indie visual novel about love, life, death and a touch of necromancy magic! My task with Reanimation Scheme was to design an immersive, intuitive and aesthetically pleasing game user interface. Bonus, an artbook for Kickstarter patrons.

Check out the demo here!

ROLES & RESPONSIBILITY


GUI Designer
GUI design, Graphic Design, Wireframing

THE CHALLENGE

When I joined the project, there was no designated art director. The key challenge was to establish an art direction that met the client's expectations and vision.

WIREFRAMES

The wireframes provided a clear framework for my deliverables and outlined the necessary screens for the game, helping to set expectations for the project.

EXPLORATION

These explorations were instrumental in clarifying the client's vision for the game's art direction, allowing me to better understand and align with their preferences.

UI ELEMENTS & STYLE

After finalizing the art direction, I designed all the UI elements for the interface. Here are some examples of my work.

FINAL DESIGNS

Below are samples of the final designs that will launch with the game.

ARTBOOK

The client approached me to create an artbook for their Kickstarter patrons.

KEY LEARNINGS

I gained extensive experience through this project, from effectively communicating with clients to bring their vision to life, even when it wasn't fully defined, to honing my long-unused graphic design skills. Additionally, I discovered a deep passion for game design throughout the process.

Thank you for taking the time to scroll through this project.